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KLUTZ LOW TECH
SITTING-STILL STUFF

Klutz books are a lot more than just ink-on-paper. They come packaged with all the tools kids need to dive right into the topic at hand. Klutz's approach may be low-tech, but it does make for a genuine interactive experience.

These books have earned a nationwide reputation for physical ingenuity and editorial quality that has made them among the most popular in the United States. They are recognized by parents and educators for their editorial substance, humor, imagination and hands-on-ness!

More than anything, Klutz books are just plain neat!!!

KIDS TRAVEL: A Backseat Survival Kit THE AMAZING BOOK-A-MA THING FOR THE BACKSEAT
Start with an oversized cardstock book filled with games, lyrics, crafts instructions, puzzles and every other activity they could think of. Add a 100-page activity pad jammed with dozens of dot-to-dots, crosswords, and mazes and such. Top it all off with a zippered vinyl pouch containing all the supplies you need to do all the crafts and play all the games. The only backseat survival kit endorsed by Save the Parents' Sanity Foundation.
$19.95
48 pages.
Age Level: 6 and up.
A hands-on book of backseat puzzles and games, including a sliding block puzzle, pinball baseball game and lift-the-acetate Magic Writer. All in all, a lot of all-quiet-in-the-backseat miles.
$16.95
18 pages.
Age Level: 6 and up.
ROAD TRIP TRIVIA: A Big Book of Backseat Brainteasers
It is a truth universally acknowledged that backseat occupants on a trip of any duration are in serious peril of dying of boredom. So Klutz has unleashed their most powerful boredom-buster yet: goofball trivia. Here's how it works: Each pages has five questions. Answer each question by sliding the peg to the multiple-choice answer you think is right. Flip the book over to see the correct answers. Does pondering fundamentally inconsequential information like this make the miles fly? Do bedbugs bark? (Answers: Yes and, believe it or not, yes.)
$12.95
110 pages.
Age Level: 9 and up.
STRING GAMES FROM AROUND THE WORLD CAT'S CRADLE: A Book of String Figures
Seven string games introduced by kids from each of seven incredibly diverse cultures. Complete with gorgeous full-color photographs and watercolor paintings -- and a tie-dyed string loop.
$12.95
80 pages.
Age Level: 6 and up.
Painstakingly clear instructions for five different string figures, charmingly illustrated. Attached to the book is a tie-dyed string loop -- all you need to bring is ten fingers.
$9.95
36 pages.
Age Level: 6 and up.
THE ETCH A SKETCH BOOK DRAWING FOR THE ARTISTICALLY UNDISCOVERED
An Etch A Sketch® idea bonanza, permanently attached to a genuine Pocket Etch A Sketch®. The book itself is crammed with tons of Etch A Sketch® activities, including solo challenges, two-person games and timed races, plus more than a hundred different drawing ideas. Comes complete with 12 full-color vinyl overlays (kept handy in a bound-on zippered pouch) that cling to the screen and transform it into a gameboard, maze or Etch A Sketch® sporting event.
$16.95
42 pages.
Age Level: 6 and up.
A "sketchbook with training wheels" from one of the most celebrated illustrators in the world today. Inspirational artwork, shameless cheerleading, helpful technique tips and lots of what-to-draw ideas share each page with plenty of white space, reserved for the use of the reader and artist-to-be. Included with each book are an artist-quality sketch pen and two watercolor pencils, one red, one black.
$19.95
106 pages.
Age Level: 8 and up.
THE BOOK OF CLASSIC BOARD GAMES THE BEST CARD GAMES IN THE GALAXY
Definitive rules for fifteen timeless games, each with a custom-designed playing board. Fifteen spreads, fifteen games. Beautifully illustrated, this book comes complete with playing pieces and dice.
$19.95
44 pages.
Age Level: 5 and up.
This spiral-bound, softcover book by Klutz is complete with definitive rules for the best card games in the universe, along with the fifty-two tools of the trade. Klutz-proof instructions (including diagrams, photos, cartoons, blueprints, strategy, etc.) for games from Old Maid to Gin Rummy. Plus complete plans for an architecturally sound house of cards.
$11.95
126 pages.
Age Level: 8 and up.
MOST INCREDIBLE, OUTRAGEOUS, PACKED-TO-THE-GILLS, BULGING-AT-THE-SEAMS STICKER BOOK A SUPER-SNEAKY, DOUBLE-CROSSING, UP, DOWN, ROUND & ROUND MAZE BOOK
A book filled with stickers, stickers, and more stickers – more than 450 of them. Includes instructions for making one-of-a-kind envelopes, boxes and cards and decorating them with (you guessed it) stickers.
$10.95
30 pages.
Age Level: 3 and up.
Twenty-five mazes, all of them endlessly re-usable since they are meant to be traced with a fingertip, not a pen or pencil. Featuring the work of talented illustrators, each maze stands on its own as a work of art. A number of the mazes go beyond paper-and-ink, needing three dimensions, or no peeking, or a few other tricky things we're just not at liberty to disclose right here.
$12.95
48 pages.
Age Level: 4 and up.
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